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Home | Forums | Public | Suggestion Box | Archive
6 replies [Last post]
StankeYe
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Joined: 07/12/2010
Posts: 132
Suggestion

I was wondering why on V2 map that the locations of the frozen players are not shown. I don't know what version of Mefy's Freeze tag mod you guys are using, but I know  mefy-extgametypes-1_2_2-STOCKMAPS shows the locations of frozen players on all maps.
Also adding to the map rotaion: Omaha Beach and  The Hunt as freeze-tag objective.
Would give the rotaion a little more variety.......just a suggestion.
Thanks

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Godsized
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Joined: 07/18/2010
Posts: 105

I personaly HATE omaha beach but i like the hunt.

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Tink
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Joined: 07/12/2010
Posts: 303

I like both maps and would love to see them in the rotation. I just dont like the spawn points on the hunt.

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Hellwalker007
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Joined: 07/13/2010
Posts: 83

I love Omaha Beach...Really don't care for the Hunt. Too easy to get trapped in spawn on allies.
 

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StankeYe
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Joined: 07/12/2010
Posts: 132

Spawn points are easy to change. On the Hunt map, you can have allies spawning in the buildings as well as the road. On Omaha you can use teleporters or change spawn locations for allies not to get trapped on the beach. I have modded many maps, and would be happy to help out if the clan leaders would like me to.
 

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Tink
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Joined: 07/12/2010
Posts: 303

I say let him do it. YAAHHH NEW SPAWN POINTS!!!

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 "Did you just call me Krimet?"
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"Don't worry about the world coming to an end today. It's already tomorrow in Australia." (Charles Schultz)
---------------------------------------------------------------------------------------------------------
“Be who you are and say what you feel because those who mind don't matter and those who matter don't mind.” Dr. Seuss

Scarecrow
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Joined: 07/12/2010
Posts: 7

 I like the hunt, i think we should add this map in rotation, i like the omaha too but in my opinion is not so fair to allies because axis have a better position while allies have no protection on he beach. I like the idea to put teleporters on both maps.

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